Unity has unveiled an impressive tech demo named Time Ghost, demonstrating the capabilities of the new Unity 6 Engine. This four-minute demo showcases the advanced visual fidelity that Unity 6 brings to the table, leveraging machine learning to push graphics and project complexity to new heights.
Created by the same development team responsible for earlier tech demos like The Blacksmith, Book of the Dead, and The Heretic, Time Ghost demonstrates major leaps in visual quality. The demo also showcases the new AI-driven features in Unity 6.
Visual Advancements in Time Ghost Powered by Unity 6
The visual enhancements in Time Ghost are breathtaking. Unity 6 taps into the High Definition Render Pipeline (HDRP), offering new lighting tools such as APVs, Scenario Blending, and Smoke Lighting. Additionally, the GPU Resident Drawer optimizes performance for complex visual effects. Tools like the VFX Graph and Shader Graph allow creators to customize their graphics further to achieve the precise look and feel they desire.
Even in close-up shots, the intricate detail of the clothing is visible, with individual fibers standing out clearly. This high level of detail ensures that cloth deforms realistically, even in fast-paced scenes like sprinting.
Machine Learning Brings Realism to Cloth Deformation
Unity 6 takes advantage of machine learning to simulate realistic cloth deformations. The demo uses Unity Sentis to train a machine learning model with 2,000 frames of vertex animation, achieving accurate deformations that happen in just 0.8 milliseconds per frame. This feature ensures that visual fidelity remains high without compromising performance.
While the graphics are incredibly realistic, some minor issues persist with character movements. For example, while running, the characters appear slightly robotic, likely due to the positioning of their limbs. Despite this, the demo offers a significant step forward in visual quality.
Enhanced Hair System and New VFX Collision Features
Unity 6 also introduces an improved hair simulation system. In close-up scenes, you can see real-time, high-density simulated hair with realistic physics and dynamic wind effects. The hair system, originally seen in Enemies, has been upgraded to provide seamless LOD rendering, automatic LOD generation, and volumetric wind effects, making it more robust than previous versions.
In addition to these visual upgrades, Unity 6 includes an enhanced VFX collision system, allowing for more stable and accurate collision detection. Unity has shared more about these features in a detailed blog post, outlining what users can expect when working with Unity 6.
Unity 6 Engine Release Date
The full release of Unity 6 Engine is scheduled for October 17, promising a new era of advanced visual effects and performance improvements for game developers and content creators.
By Andrej Kovacevic
Updated on 20th September 2024